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Teak Time Commission Center

Bringing Teak Time to life with collaborative creatives ahead of Capsule 6's 2027 launch is at the heart of everything we do.

Though we're based in the US, we work with some of the best artists, animators, 3D modelers, prototypers, and production partners in the world — from Korea, Japan, China, the Philippines, and beyond. If any of the roles below speak to you — whether you found us on your own or we reached out directly — we'd love to hear from you.

27 Available Commissions

Illustration: Faye Paper-Cut Onboarding

Concept & Character Illustrator A narrated paper-cut introduction to Faye, built as a layered visual sequence

Motion: Main-Screen Idle Ambience

2D VFX & UI Motion Designer One subtle, seamless full-screen ambience loop for the Teak Time mobile game

Motion: Weekly Message Strip States

2D VFX & UI Motion Designer A restrained state and unread-motion system for the weekly message strip

Illustration: Character Motif Line Art

Line-Art / Motif Illustrator Character-coded line art and motifs for a premium Capsule 6 tote

Illustration: Mood Index Miniatures

Mood Index Character Illustrator Six small, expressive Faye miniatures across three mood states

Voice Acting: Faye Vocal Stims & Small Stories

Voice Actor Human-performed vocal stims and short daily stories for Faye

Illustration: 2D Textures & Accents

2D Texture & Accent Artist A flexible library of hand-drawn textures, marks, and interface accents

Motion: 2D VFX & Animation

2D VFX / Motion Animator Gentle, game-quality motion and VFX for the Teak Time mobile game

Illustration: Faye Mood States

Digital Illustrator Six app illustrations carrying Faye from good to worn to at the brink

Illustration: Animated Lettering & Icons

Letterer / Animator Hand-lettered days and a cohesive family of animated in-app icons

Illustration: App Start Screen

Digital Illustrator A Live2D-ready opening illustration of Faye for the Teak Time mobile game

Animation: Living Headshot Loops

2D Animator Subtle looping life for Faye and Samira’s character portraits

Illustration: Garment Cut & Silhouette Sketches

Fashion Illustrator Garment silhouettes and construction-minded sketches for Yumé sleepwear

Illustration: Chibi Character Test Sheets

Character Illustrator A paid style test for four expressive chibi sleepwear characters

Illustration: Figure Scene In-Box Art

Product Illustrator A character-rich interior scene for the Faye and Samira figure boxes

Illustration: Product Box Technical Art

Technical Illustrator Clear product and construction illustrations for the Benchies packaging system

Painting: Benchie Master Samples

Figure Painter Production-ready painted master samples for the Faye and Samira figures

Illustration: Hobby Cards

Character Illustrator Collectible card illustrations that carry each character’s design and personality

Design: Benchies Packaging

Packaging Designer The structural and visual packaging system for the first Benchies release

Illustration: Landing Page Hero

Digital Illustrator A single show-stopping asset for a Capsule 6 landing page

Illustration: Background Story Scenes

Background Illustrator Two still scenes that establish the mundane working world of Teak Time

Illustration: Character Eye Shots

Digital Illustrator Close-cropped biography illustrations that reveal each character through their eyes

Illustration: Character Office-Chair Scenes

Fashion-Editorial Illustrator Each character at work in their own chair, styled with editorial presence

Illustration: Character Desk Close-Ups

Digital Illustrator POV desk scenes filled with the small details that make each space personal

Design: Character Name Wordmarks

Lettering / Brand Designer A reusable, character-specific wordmark system for Faye and Samira

Design: Hobby Card Frame

Graphic Designer A flexible collectible-card frame system for character art and lore

Illustration: Character Cards

Character Illustrator Expressive key-art cards that introduce each character’s design and personality