The Office Room
Teak Time Commission Center
Bringing Teak Time to life with collaborative creatives ahead of Capsule 6's 2027 launch is at the heart of everything we do.
Though we're based in the US, we work with some of the best artists, animators, 3D modelers, prototypers, and production partners in the world — from Korea, Japan, China, the Philippines, and beyond. If any of the roles below speak to you — whether you found us on your own or we reached out directly — we'd love to hear from you.
Illustration: Faye Paper-Cut Onboarding
Concept & Character Illustrator A narrated paper-cut introduction to Faye, built as a layered visual sequence
Motion: Main-Screen Idle Ambience
2D VFX & UI Motion Designer One subtle, seamless full-screen ambience loop for the Teak Time mobile game
Motion: Weekly Message Strip States
2D VFX & UI Motion Designer A restrained state and unread-motion system for the weekly message strip
Illustration: Character Motif Line Art
Line-Art / Motif Illustrator Character-coded line art and motifs for a premium Capsule 6 tote
Illustration: Mood Index Miniatures
Mood Index Character Illustrator Six small, expressive Faye miniatures across three mood states
Voice Acting: Faye Vocal Stims & Small Stories
Voice Actor Human-performed vocal stims and short daily stories for Faye
Illustration: 2D Textures & Accents
2D Texture & Accent Artist A flexible library of hand-drawn textures, marks, and interface accents
Motion: 2D VFX & Animation
2D VFX / Motion Animator Gentle, game-quality motion and VFX for the Teak Time mobile game
Illustration: Faye Mood States
Digital Illustrator Six app illustrations carrying Faye from good to worn to at the brink
Illustration: Animated Lettering & Icons
Letterer / Animator Hand-lettered days and a cohesive family of animated in-app icons
Illustration: App Start Screen
Digital Illustrator A Live2D-ready opening illustration of Faye for the Teak Time mobile game
Animation: Living Headshot Loops
2D Animator Subtle looping life for Faye and Samira’s character portraits
Illustration: Garment Cut & Silhouette Sketches
Fashion Illustrator Garment silhouettes and construction-minded sketches for Yumé sleepwear
Illustration: Chibi Character Test Sheets
Character Illustrator A paid style test for four expressive chibi sleepwear characters
Illustration: Figure Scene In-Box Art
Product Illustrator A character-rich interior scene for the Faye and Samira figure boxes
Illustration: Product Box Technical Art
Technical Illustrator Clear product and construction illustrations for the Benchies packaging system
Painting: Benchie Master Samples
Figure Painter Production-ready painted master samples for the Faye and Samira figures
Illustration: Hobby Cards
Character Illustrator Collectible card illustrations that carry each character’s design and personality
Design: Benchies Packaging
Packaging Designer The structural and visual packaging system for the first Benchies release
Illustration: Landing Page Hero
Digital Illustrator A single show-stopping asset for a Capsule 6 landing page
Illustration: Background Story Scenes
Background Illustrator Two still scenes that establish the mundane working world of Teak Time
Illustration: Character Eye Shots
Digital Illustrator Close-cropped biography illustrations that reveal each character through their eyes
Illustration: Character Office-Chair Scenes
Fashion-Editorial Illustrator Each character at work in their own chair, styled with editorial presence
Illustration: Character Desk Close-Ups
Digital Illustrator POV desk scenes filled with the small details that make each space personal
Design: Character Name Wordmarks
Lettering / Brand Designer A reusable, character-specific wordmark system for Faye and Samira
Design: Hobby Card Frame
Graphic Designer A flexible collectible-card frame system for character art and lore
Illustration: Character Cards
Character Illustrator Expressive key-art cards that introduce each character’s design and personality